7. Scholarz Classroom

Classroom will be the key enabler for us to provide educational contents for our users in the beginning and to wider audience along the way. We have been building base contents around crypto, NFT, and technical analysis because our initial audience will be NFT and crypto investors. We will follow that up with more basic topics such as Math and several others and go into localization route, partnering with local education platform(s) to reach out to more underprivileged people (in this case, in Indonesia as our starting point) and our scholarship mechanics including YOU will be key to this mission.

Some details that we can share right now without locking our options:

  1. Access only to Scholarz Genesis (No reward), Scholarz Candidate and Partner Collection only

  2. Classroom will be filled with growing number of modules by our team or external parties

  3. There will be 2 versions, English and Localized (for the time being, Indonesian)

  4. English version structure will be video & quiz

  5. Reward only applied for completion results that passed threshold

  6. Completion of modules will affect progression in Playground & Battleground

  7. Classroom-related quest(s)

  8. Probability of reduced reward without School Structure

  9. Scholarz Candidate Staking & Fractionalization for scholarship model

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